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Ascendancy Classes

Core

A powerful subclass you unlock at level 33 by completing the Labyrinth — gives build-defining passives.

What it is

Ascendancy is your subclass — each of the 7 base classes has 3 Ascendancy options (plus Scion has one). You unlock your Ascendancy by running the Labyrinth (a trap-and-boss dungeon) at levels 33, 55, 68, and endgame. Each run grants 2 Ascendancy Passive Points. Ascendancy nodes are the most powerful passives in the game and largely define your playstyle.

When you encounter it

The Aspirant's Trial in Act 3 introduces the Labyrinth. Zana's quest points you to it. The Eternal Labyrinth in maps gives your final 2 points.

Key concepts

  • Each class has 3 Ascendancies — pick based on your build, not just the class name
  • Four Labyrinth tiers: Normal (Act 3), Cruel (Act 6), Merciless (Act 10), Eternal (maps)
  • The daily Labyrinth layout changes — check lab.poelab.com for the current layout
  • Izaro (the final boss) gets stronger if you leave his empowerment objects alive in earlier rooms
  • Labyrinth traps can one-shot under-leveled characters — don't rush it

Tips for new players

  • 💡Check lab.poelab.com for the daily Labyrinth layout before running
  • 💡Smash all the Izaro empowerment objects (skulls, flame pillars, etc.) to make the boss easier
  • 💡Bring multiple life flasks — the lab is long and traps deal a lot of damage
  • 💡The Eternal Lab (endgame) is worth farming for Enchantments on your helmet

External resources